Taming the Lion – Mac OS 10.7 first impressions

Right, so the latest incarnation of Mac OS X has finally been unleashed. I installed my update yesterday so I thought I’d share my first impressions after a day’s use.

Right, so the latest incarnation of Mac OS X has finally been unleashed. I installed my update yesterday so I thought I’d share my first impressions after a day’s use.

Apple have just reported a massive increase in profits in their third quarter results – with net profits in excess of $7bn. Sales of iPads are up with a staggering 9.25 million sold in the last three months alone. Given their impressive sales figures recently, to increase profits by 125% is quite an achievement. Reports are also rife that Lion, the latest release of Mac OS X, is about ready to ship and could be released in a matter of days, perhaps even hours.

I’ve been having strange warning messages appear in my project every time I add a new class for quite a while now – I had hoped upgrading to XCode 4 would resolve the problem, but unfortunately it did not.
The error message that occurs is this:
[WARN]warning: no rule to process file '$(PROJECT_DIR)/Project.xcodeproj/ProjectHeader.h' of type sourcecode.objj.h for architecture i386
As it turns out, it actually was nothing to do with XCode itself, rather my choice of coffee…
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Since I switched to Mac OS X from Windows over a year ago there have been a few little things that have been bugging me with the UI and keyboard. For example, in Xcode keyword completion was done with the escape key, and I had been used to using CTRL+SPACE with Visual Studio. Apple have now resolved this in Xcode 4, and you can use either keyboard shortcut.
Similarly, in Windows, if you had a dialog box appear you could easily use the keyboard to select your preferred option. With Mac OS X I found I had to use the mouse. I hadn’t realised you can use the keyboard, and you just need to enable the feature.
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